AI Literacy · In development

50% P(DOOM)

The phone is the company. You're in charge.

A teenager gets handed the phone and the job of the world's biggest AI company's CEO. Then it starts ringing.

Every call, text, leak, and news alert brings a new decision. This satirical Screenlife game unfolds entirely through a phone screen, putting players inside the arguments shaping artificial intelligence.

The game connects fast-moving choices to questions about hallucinations, deepfakes, copyright, safety, and human judgment. A growing knowledge tree makes those connections visible. English and Arabic versions are in development.

50% P(DOOM) development build: a seventeen-year-old becomes acting CEO
Development build · Screenlife gameplay

Created by Spencer Striker, PhD. Supported by the Qatar Research, Development and Innovation Council (QRDI), through a Life-Long Education Call grant shared with CLIP.

Coming soon. This project is not yet available to play.