Assistant Professor of Digital Media
American University in Dubai
608.301.5578; spencerstriker@gmail.com
Curriculum Vitae
Updated October 2014


PhD Digital Media, University of Wisconsin at Madison, 2012
Thesis: Igniting GameZombie TV: A Longitudinal Autoethnography of a Student-Fueled Game Media Studio
Prelims: A Little Big History of Human Collective Learning: From Theory to Digital Book Application
Focus: Digital Media & Learning, Interactive Media Design, Experimental TV, Entrepreneurship

MS Telecommunications (Immersive Media Environments), Indiana University at Bloomington, 2008
Focus: New Media Production and Design, Entrepreneurship, Game Media, Social Media

BS/BA Radio-TV-Film/History, University of Texas at Austin, 2001
Phi Beta Kappa

Founding Creative Director & Producer, Galxyz Inc., September 2013 - present
Producer & Product Manager, Kno Inc., (building Galxyz in stealth mode until Intel acquisition), January 2013 – September 2013
Founder, Executive Producer, GameZombie TV, 2006-2012
Co-Founder, Lecturer, Media Arts & Game Development Program, University of Wisconsin at Whitewater, 2009-2012
Adjunct Professor, Indiana University at Bloomington, 2008-2009
Adjunct Professor, Ivy Tech Community College, Bloomington, IN, January 2009 – August 2009

Grand Prize
2010 Webby Award - Online Film & Video
2010 People’s Voice Webby Award - Online Film & Video
2010 Davey Silver Award – Online Film & Video
2010 UW-W Communication Department Award for Excellence in Service
2009 Webby Honoree Award - Online Film & Video
2008 Webby Honoree Award - Online Film & Video

2012 Digital Media & Learning Competition – GameZombie TV
2010 Mashable Award – Best Web Video


Galxyz Inc.
Spearheading product and creative for a new mobile digital games company, Galxyz, from concept to full-fledged startup—with $3m in Series A funding from Relay Ventures, Andreessen Horowitz, and Laurene Powell Jobs’ Emerson Collective. Responsibilities have included: 

Product design and development from concept to a fully realized next generation mobile product; building and quarterbacking large, cross-functional teams—synthesizing the efforts of a seasoned internal software team in Santa Clara, specialized international contractors, a competitive summer internship program (in partnership with Carnegie Mellon’s Entertainment Technology Center), and an award-winning external production studio (Filament Games, of Madison, WI); building from scratch an internal studio of mobile game development professionals at the Galxyz headquarters in Mountain View; utilizing entrepreneurial drive to define product strategy and provide technical solutions; employing vision to creatively direct a scalable next gen digital media product initiative.

Galxyz Inc. - Media Selections
Galxyz Launch Video (3m)
Galxyz Teaser (30s)
Galxyz Website - introduces the narrative, curriculum, and mobile product design
Galxyz Concept Art - slideshow teases in-product scenes

GameZombie TV - Digital Media & Learning
As founder and executive producer of GameZombie TV, 2006-2012, expanded the multiplatform game media studio from Indiana University to the University of Wisconsin. Combining expertise in cross-disciplinary digital media production with applied research in constructivist, next gen learning, scaled the student-fueled initiative into a professionally recognized game media brand--achieving press credentialed media coverage of 25 major game conferences. At peak strength, GameZombie TV incorporated the combined efforts of an 80 person interdisciplinary student team working synergistically at Indiana and Wisconsin.

GameZombie TV - Real-World Project Development & Partnerships with the Media Community
In the six years I ran the Midwestern game media studio, GZ produced over 500 original game videos for global webcast, garnering over 100 front page editor’s picks on major video sharing sites, front page articles on 40 websites, and competitive visibility in gaming related search. Official partnerships with YouTube, Dailymotion, and Metacafe, pushed GameZombie’s global view count over 10,000,000. GZ's game developer interview series--more than 200 exclusives--features some of the biggest names in the business, including Peter Molyneux of Fable, Ed Boon of Mortal Kombat, Todd Howard of Fallout, and Cliff Bleszinski of Gears of War. In August of 2009, GameZombie launched ButtonMashers S2, an original gaming news variety show shot in the $2.5m HDTV studio at IU; it quickly became one of the most popular web series on YouTube that summer. After winning a 2008 and 2009 Webby Honoree Award for Online Video, GameZombie won the Internet Industry's two highest honors in 2010, a Webby Award and a People's Voice Webby Award.

GameZombie TV has now evolved into a centerpiece of the Media Arts & Game Development Program at UW-W. Students were granted total control upon my departure in December of 2012--and the student-run studio continues to produce original, creative multiplatform game media to to this day.

GameZombie TV - Media Selections

GameZombie 2010 Webby Award Reel - April 22, 2010

Developer Interviews
Warren Spector, Epic Mickey - November 19, 2010
Evan Wells, Uncharted 2 - June 30, 2009
Ben Mattes, Prince of Persia - December 1, 2008
Product Spotlights
50 Cent, Sleek by 50 - December 9, 2011
Creative Originals
Mario Chaplin - September 24, 2009

Behind the Scenes Photos:
Working in IU Media Lab - Spring 2009
On Location at the E3 Expo - Summer 2009

Original GZ Syllabus - Indiana University, Spring 2009:
Web Video & the Game Industry – GameZombie TV

Press Credentialed Professional Media Coverage Includes:
Game Developers Conference 07, 08, 09, 10, 11 (San Francisco)
Penny Arcade Expo 08, 09, 10 (Seattle)
Penny Arcade Expo East 11, 12 (Boston)
Electronic Entertainment Expo 08, 09, 10, 11 (Los Angeles)
GenCon 08, 09 (Indianapolis)
Consumer Electronics Show 10, 11, 13 (Las Vegas)
Comic-Con 11 (San Diego)

TechZombie TV
Motivated by teaching and research interests, launched a modest new media/tech interview series called TechZombie TV. A series of leading technology thinkers from around the country Skyped into my classes at UW-Whitewater, including such luminaries as Craig Newmark, Guy Kawasaki, John Battelle, Michael Chorost, Siva Vaidhyanathan, and Kevin Kelly. Highlighted selections:  

Guy Kawasaki - July 13, 2011
Craig Newmark - December 17, 2010
John Battelle - May 16, 2012

Behind the Scenes Photos:
Tech Experts Skype into my Social Media Class - Spring 2011

Games Learning & Society Interview Series
Upon request from my advisor, and famed game studies scholar, Constance Steinkuehler, produced an original interview series for the GLS, funded by the Bill & Melinda Gates Foundation, featuring some of the brightest games & learning scholars in the country. Highlighted selections:

Kurt Squire - August 11, 2011
Eric Klopfer - August 11, 2011

Behind the Scenes Photos:
MAGD Students Shooting the GLS - Summer 2011

A Little Big History of Human Collective Learning: From Theory to Digital Book Application
Conducted detailed research for a digital learning experience to be produced in association with Craig Benjamin, of the International Big History Association. Featuring contributions by leading scholars of world history, this app will tell the Little Big History of Human Collective Learning from the origins of spoken language on the plains of Africa to the paintings of the Chauvet-Pont-d’Arc Cave; from the invention of cuneiform in Mesopotamia to the audio-visual revolution of the 20th century; and beyond. Leveraging my original research and expertise in mobile app development, the project will demonstrate how data visualization, interactive maps of time, musical scoring, sound design, branching paths, game-based assessments, and embedded documentary can bring the pages of history to life.

Co-Founder - Media Arts & Game Development Program at UW-W
While simultaneously earning a PhD, 2009-2012, worked full time to bring entrepreneurial drive and vision to the launching of the University of Wisconsin system's premiere new media and game development studio. Oversaw the design and building of a cutting-edge multimedia production lab; planned the social media marketing strategy; obtained numerous articles in the press; designed the program website; brought together a distinguished advisory board; built a gaming community; connected the Midwestern studio to the game industry via conference coverage and networking; obtained professional game industry keynotes for the annual expo; integrated 21st Century pedagogical innovations; and developed and expanded numerous timely courses including Social Media Optimization and the New Web, New Communication Technologies, and the award-winning GameZombie TV digital media practicum.

Grant Writing Fellowship, Digital Media & Learning Competition, Badges for Lifetime Learning, 2012
Inclusive Excellence Initiatives Grant, 2012
Visiting Artist Grant, 2012
Academic Staff Development Grant, AERA, 2011
Academic Staff Development Grant,  Next Web Conference, 2010
Grant from College of Arts & Communication and Provost Office, Webby Awards, 2010
Just-In-Time Award, Wisconsin Entrepreneur’s Conference, 2010

New Communication Technologies (Designed), UW-W
Social Media Optimization & the New Web (Designed), UW-W
Fundamentals of Video Production, UW-W
Intro to Media Arts & Game Development (Designed), UW-W
Intro to Web Development, UW-W
MAGD Internship, UW-W
Web Video & the Game Industry – GameZombie TV (Designed), Indiana University/UW-W
Game Development (Designed), Ivy Tech
Web Development, Ivy Tech
Web Graphics, Ivy Tech

100-Hour Challenge winners to receive awards in entrepreneurship class, UW-Madison News, Stacy Forster, March 1, 2010

Striker, S. (2012). The Dark Side of the Web: Hyperpersonalization, the Filter Bubble, and Information Fatigue. Presented at the Technology, Knowledge, and Society Conference, Los Angeles, CA, January 16-18.

Striker, S. (2011). The Future of the Book is Now – a case-study. Presented at the HASTAC Conference, Ann Arbor, MI, December 1-3.

Striker, S. (2011). GameZombie TV: Using Badges to Assess a Project-Based Learning Environment. Presented at the Ubiquitous Learning Conference, Berkeley CA, November 11-12.

Striker, S. (2011). GameZombie TV: Using Game Media Production to Construct a Project Based Learning Environment. Presented at the EDUCAUSE Conference, Philadelphia PA, October 18-21.

Striker, S. (2011). Designing Game Based Learning Activities. Presented at the Games, Learning, & Society Conference, Madison WI, June 15-17.

Striker, S., Herriott, J., & Fishburn, J. (2011). Building the Media Arts & Game Development Program at UWW – A Case Study. Presented at the Games, Learning, & Society Conference, Madison WI, June 15-17.

Striker, S., Sanders, T., & Miller, S. (2011). New Media Panel Discussion. Invited talk presented at the UW System Integrated Marketing and Communication Conference, Oshkosh WI, June 1-2.

Striker, S. (2011). GameZombie TV. Ignite Talk. Presented at the Digital Media and Learning Conference (DML), Long Beach CA, March 3-5.

Committee Member, MAGD Advisory Board, 2011-2012
Committee Member, MAGD Curricular Planning & Program Development, 2009-2012
Committee Chair, MAGD Community Building, 2009-2012
Committee Member, MAGD Expo, 2009-2012
Committee Member, MAGD Faculty Search, 2009-2011
Committee Chair, MAGD Social Media Marketing, 2009-2011
Committee Chair, MAGD Lab Modernization, 2009-2010
Committee Chair, MAGD Website Design & Development, 2010
Committee Chair, MAGD Advisory Board, 2009-2010
Committee Member, State of the University Speech, 2010

Upon request from UW-W Chancellor Telfer, produced this amusing video for his SOTU speech: Chancellor Telfer Animated Speech Intro


Get Your Kid to Play This Online Game and Win a Scholarship, Bloomberg Businessweek - Technology, Peter Coy, 9/24/14 (Partnership Announcement with the NY Academy of Sciences and the Global Stem Alliance at the United Nations)
White House Science Fair Fact Sheet & Backgrounder: Highlights New Commitments to Help More Girls and Boys Succeed in STEM, The White House, Office of the Press Secretary, May 27, 2014 (Galxyz mentioned on the White House website)
Chegg, Kno Co-Founder Tries Hand at Educational Games, EdSurge, May 1, 2014
Introducing Galxyz: Come for the Intergalactic Battles – Stay for the Science, Recode, James Temple, 4/29, 2014 (Product Announcement at Science House in NYC)

GameZombie TV - Wisconsin
Games journalism for college credit: GameZombie.tv, Polygon, Alexa Ray Corriea, August 17, 2013
Student web series nominated for $200,000 grant, UWW University News, Jeff Angileri, December 15, 2011
UW-Whitewater students head to New York to accept Webby Awards, Wisconsin State Journal, Patricia Simms, June 11, 2010
GameZombie reviews come with a tech lesson, Milwaukee Journal Sentinel, Stanley A. Miller II, April 24, 2010
Web series project offers real-life experience to UW-W students, GazetteXtra.com, Kayla Bunge, October 30, 2009

GameZombie TV – Indiana
IU Office of Scholarships, GameZombie.tv honored with Webby Awards, IU News Room, Sarah Booher, April 19, 2010
‘ButtonMashers’ Resets With Season 2, Lands Gaming Sponsor, Tubefilter, July 27, 2009
Student-produced GameZombie.tv is a Webby Honoree for second straight year, IU News Room, May 14, 2009
IU Students Up For a Webby Award, Inside Indiana Business, May 14, 2009
Zombies + Game News = 1.5M Views, GigaOm, Wagner James Au, August 31, 2008
GameZombie.tv: Rolling with the last guys on the planet, Destructoid, August 8, 2008
Student-produced GameZombie.tv Web site named a Webby Honoree, IU News Room, April 23, 2008

TechZombie TV
Social Media Class Skypes with Internet Celebs, Inside Higher Ed, Joshua Kim, February 21, 2011