Galxyz

Galxyz Spencer Striker

Galxyz - Founding Creative Director

As Founding Creative Director for the games & learning startup, Galxyz, (2013-2014), I spearheaded product and creative, from concept deck to full-fledged startup—with $4m in funding from Relay Ventures, Andreessen Horowitz, and Laurene Powell Jobs’ Emerson Collective. Responsibilities included: Product design and development from concept to fully realized next-gen mobile product; building cross-functional teams—synthesizing the efforts of a seasoned internal software team in Santa Clara, specialized international contractors, a competitive summer internship program (in partnership with Carnegie Mellon), and the award-winning Filament Games, of Madison, WI; building from scratch an internal studio of mobile game devs at the Galxyz headquarters in Mountain View; utilizing entrepreneurial drive to define product strategy, and vision to creatively direct a next gen digital media product initiative.

 

Gameplay Demo

Build in October of 2014; presented at the United Nations. An intergalactic science adventure. Backed by Relay Ventures, Andreessen Horowitz, and Laurene Powell Jobs Emerson Collective: the vision of the digital learning product is to ignite fascination for science and unlock the true potential in every student.

 

Production Art (selections)

Original Pitch

Galxyz Original Visualization Concept Pitch

Presented February 2013; became the basis of a Silicon Valley startup that raised $4m in funding to build a game-changing next gen digital learning platform.

 
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Bad Blood Born | Digital Graphic Novel (in development)

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Teaching (2007-2012, 2015-present)